Constraints
The Constraints operator generates the constraint data required by the Soft Body Simulation operator. It prepares the relationships between points including distance, stiffness, rest length, damping, and other physical properties that the soft body solver uses to simulate realistic deformation and behavior.
This operator creates various types of constraints that define how geometry should behave during soft body simulation. You can configure stretch (distance along edges), bend (across triangles), struts (internal support), pressure (volume preservation), cloth (combined stretch and bend), string (one-dimensional constraints), attach to geometry, glue (proximity-based), and pin to target constraints. Each constraint type includes controls for stiffness, damping ratio, rest length/angle scaling, and optional plasticity for permanent deformation.
POP – GeometryPOP – ConstraintsPOP – Collision GeometryPOP – GeometryPOP – ConstraintsPOP – Collision Geometry