Operator reference
Every POPX operator documented. Pick a category to browse, or use the sidebar to jump directly to an operator.
> 01
6 operatorsGenerators
Create POPX geometry from scratch. Instancers, sweeps, patches, subdivision.
> 02
11 operatorsFalloffs
Spatial fields of influence. Noise, curves, paint, infection, shape.
> 03
12 operatorsModifiers
Transform POPs - position, rotation, scale, pivot, custom attributes.
> 04
22 operatorsTools
Utility operators - merge, measure, render, convert, align, path-trace.
> 05
9 operatorsSimulations
GPU simulations - fluid, particles, soft body, growth.
