Operator reference

Every POPX operator documented. Pick a category to browse, or use the sidebar to jump directly to an operator.

> 01

Generators

6 operators

Create POPX geometry from scratch. Instancers, sweeps, patches, subdivision.

> 02

Falloffs

11 operators

Spatial fields of influence. Noise, curves, paint, infection, shape.

> 03

Modifiers

12 operators

Transform POPs - position, rotation, scale, pivot, custom attributes.

> 04

Tools

22 operators

Utility operators - merge, measure, render, convert, align, path-trace.

> 05

Simulations

9 operators

GPU simulations - fluid, particles, soft body, growth.