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Preview Falloff

tools/preview-falloff·v1.3.0
IN:1  OUT:1

Preview Falloff visualizes falloff attribute values using color ramps, making it easy to understand and debug falloff patterns in your scene. This operator is an essential tool for working with falloff-based effects, providing immediate visual feedback about how falloff values are distributed across your geometry.

The operator supports multiple preset color ramps including Heatmap, Blackbody, and Infrared, each offering different visual representations of falloff intensity. You can also define custom color gradients for specific visualization needs or artistic requirements. The color mapping allows you to quickly identify areas of high and low falloff influence.

PAGEPreview
Falloff AttributeFalloffattrName of the falloff attribute to visualize.
Preview FalloffPreviewfalloffWhen enabled, visualizes falloff values using a color ramp.
PAGEPreview
Open Custom Ramp EditorOpencustumrampeditorOpens the custom color ramp editor for defining a custom falloff visualization gradient.
Reset Custom RampResetcustomrampResets the custom color ramp to its default state.
PAGECommon
BypassBypassPass through the first input to the output unchanged.
Free Extra GPU MemoryFreeextragpumemFree memory that has accumulated when output memory has grown and shrunk.
Render PrimitivesRenderprimitivesToggles rendering of POPX Geometry or shows it as point instances only.
Convert to Point PrimitivesConverttoptprimConverts points to primitive points when Render Primitives is toggled off.
SRT / RSTSrtrstSets the transform order when using POPX Geometry as built-in TouchDesigner instances.
Input 0 POP POPX/POP Geometry
Output 0 POP POPX_out1