> falloffs

Curve Falloff

falloffs/curve-falloff·v1.3.0
IN:2  OUT:1

The Curve Falloff generates a Falloff Attribute based on distance calculations from curve geometry. It provides precise control over falloff distribution using curve-based distance fields with adjustable min/max distance ranges.

It supports multiple falloff modes: distance to the closest point on the curve, the normalized position along the curve of the closest point multiplied by distance, and the normalized position along the curve of the closest point.

Includes curve resampling options for optimizing performance and visualization, along with complete spatial transformation controls.

PAGECurve
GroupGroupIf there are input groups, specifying a group name in this field will cause this POPX to act only upon the group specified.
Curve Geometry (POP)CurvegeometryReference to curve geometry. Used when Input 1 is not connected.
Display CurveDisplaycurveWhen enabled, renders a visual representation of the curve in the viewport for reference.
Min DistanceMindistanceMinimum distance value for falloff calculation range.
Max DistanceMaxdistanceMaximum distance value for falloff calculation range.
DivisionsResampledivsThe number of divisions.
Max DistanceResamplemaxdistMaximum distance between points.
PAGECurve
Maximum Number of VerticesMaxvertsSets the number of vertices to be allocated.
Max Tries for Binary SearchMaxtriesMax number of iterations for binary search when linearly resampling.
Uniform ScaleScaleUniform scaling factor applied equally across all axes.
PAGEFalloff
Combine Falloff AttributeCombattrscopeSpecifies which falloff attribute to combine with when Combine Operation is not set to Set.
Swap Operation OrderSwaporderReverses the order of operands in the combine operation (A op B becomes B op A).
Combine StrengthCombstrengthBlending factor for the combine operation, ranging from 0 (no effect) to 1 (full effect).
Output Falloff AttributeOutputfalloffattrName of the attribute where the final falloff values will be stored.
Preview FalloffPreviewfalloffWhen enabled, visualizes falloff values using a color ramp.
Open Custom Ramp EditorOpencustumrampeditorOpens the custom color ramp editor for defining a custom falloff visualization gradient.
Reset Custom RampResetcustomrampResets the custom color ramp to its default state.
PAGENoise
Apply NoiseApplynoiseWhen enabled, adds procedural noise to the falloff values for organic variation.
PAGENoise
SeedSeedNumerical value that initializes the randomization.
PeriodPeriodPeriod (scale) of the noise field.
HarmonicsHarmonThe number of higher frequency components to layer on top of the base frequency. 0 harmonics give the base shape.
Harmonic SpreadSpreadThe factor by which the frequency of a harmonic increases relative to the previous harmonic.
Harmonic GainGainAmplitude of the Harmonics layered on top of the base frequency.
AmplitudeAmpThe noise values amplitude (a scale on the values output).
ExponentExpSets the exponent. The internal value is raised by the power of the exponent.
OffsetOffsetAdds an offset to the resulting value.
PAGENoise
Translate 4DT4dnoiseTranslates the points through the 4th noise dimension.
PAGERemap
Enable RemapRemapEnables remapping controls for adjusting falloff value range and distribution.
ClampClampWhen enabled, constrains falloff values to the 0-1 range.
FitFitEnables remapping of falloff values from an input range to an output range.
Auto Input Min MaxAutoAutomatically determines input range from actual min/max falloff values.
Input MinInputminMinimum value of the input range for remapping.
Input MaxInputmaxMaximum value of the input range for remapping.
Output MinOutputminMinimum value of the output range for remapping.
Output MaxOutputmaxMaximum value of the output range for remapping.
InvertInvertReverses the falloff values (1 - value).
Enable Ramp RemapEnablerampremapApplies a custom curve defined by a ramp to remap the falloff values.
Open Ramp EditorOpenrampeditorOpens the ramp editor for defining the custom remapping curve.
Reset RampResetrampResets the remap ramp editor.
Custom Ramp TOPCustomramptopReference to an external TOP for remap control. When specified, overrides the internal ramp editor.
PAGECommon
BypassBypassPass through the first input to the output unchanged.
Free Extra GPU MemoryFreeextragpumemFree memory that has accumulated when output memory has grown and shrunk.
Render PrimitivesRenderprimitivesToggles rendering of POPX Geometry or shows it as point instances only.
Convert to Point PrimitivesConverttoptprimConverts points to primitive points when Render Primitives is toggled off.
SRT / RSTSrtrstSets the transform order when using POPX Geometry as built-in TouchDesigner instances.
Input 0 POP POPX/POP Geometry
Input 1 POP Curve Geometry
Output 0 POP POPX_out1