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Remap Falloff

falloffs/remap-falloff·v1.3.0
IN:1  OUT:1

The Remap Falloff transforms existing falloff attribute values using various remapping techniques including range fitting, clamping, inversion, absolute values, and custom curve-based transformations. Essential for fine-tuning and adjusting falloff patterns created by other falloff operators.

Supports automatic or manual input range detection, custom output ranges, and optional custom ramp curves for non-linear transformations. You can clamp values to specific ranges, invert falloff patterns, or apply absolute values for symmetrical effects.

The remapped results can be written to the same attribute or a different one, and previewed with color ramps for visual feedback. This makes Remap Falloff a powerful post-processing tool for refining falloff values to match specific artistic or technical requirements.

PAGERemap
GroupGroupIf there are input groups, specifying a group name in this field will cause this POPX to act only upon the group specified.
Input AttributeInputattrName of the falloff attribute to read values from for remapping.
Output AttributeOutputattrName of the attribute to write the remapped falloff values to.
ClampClampWhen enabled, constrains falloff values to the 0-1 range.
FitFitEnables remapping of falloff values from an input range to an output range.
Auto Input Min MaxAutoAutomatically determines input range from actual min/max falloff values.
Input MinInputminMinimum value of the input range for remapping.
Input MaxInputmaxMaximum value of the input range for remapping.
Output MinOutputminMinimum value of the output range for remapping.
Output MaxOutputmaxMaximum value of the output range for remapping.
Absolute ValueAbsvalueConverts all falloff values to their absolute values (positive only).
InvertInvertReverses the falloff values (1 - value).
Enable Ramp RemapEnablerampremapApplies a custom curve defined by a ramp to remap the falloff values.
Open Ramp EditorOpenrampeditorOpens the ramp editor for defining the custom remapping curve.
Reset RampResetrampResets the remap ramp editor.
Custom Ramp TOPCustomramptopReference to an external TOP for remap control. When specified, overrides the internal ramp editor.
PAGEFalloff
Preview FalloffPreviewfalloffWhen enabled, visualizes falloff values using a color ramp.
Open Custom Ramp EditorOpencustumrampeditorOpens the custom color ramp editor for defining a custom falloff visualization gradient.
Reset Custom RampResetcustomrampResets the custom color ramp to its default state.
PAGECommon
BypassBypassPass through the first input to the output unchanged.
Free Extra GPU MemoryFreeextragpumemFree memory that has accumulated when output memory has grown and shrunk.
Render PrimitivesRenderprimitivesToggles rendering of POPX Geometry or shows it as point instances only.
Convert to Point PrimitivesConverttoptprimConverts points to primitive points when Render Primitives is toggled off.
SRT / RSTSrtrstSets the transform order when using POPX Geometry as built-in TouchDesigner instances.
Input 0 POP POPX/POP Geometry
Output 0 POP POPX_out1