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Subdivider

generators/subdivider·v1.3.0
IN:1  OUT:1

The Subdivider divides, extrudes, and rotates polygon faces based on a Falloff Attribute, if enabled. A falloff value of 1.0 means that the corresponding primitive will subdivide and extrude exactly the number of times specified by the Max Subdivisions parameter. The Extrude Strength defines the peak extrusion distance, while the Falloff Exponent controls the gradual falloff of extrusion between iterations. The Inset parameter further affects the shape of each subdivided region, allowing additional control over the local geometry structure and depth.

PAGESubdivider
Max TrianglesMaxtrianglesMaximum number of triangles allowed in the output geometry.
SubdivisionsSubdivisionsNumber of subdivision iterations to perform.
Extrude StrengthExtrudestrengthControls the peak distance of each extrusion.
Extrusion Falloff ExponentExtrusionfalloffexpControls how far each extrusion goes compared to the last.
InsetInsetAmount to inset subdivided faces.
Minimum AreaMinareaMinimum face area threshold for extrusion.
Do FalloffDofalloffEnables falloff-based subdivision control.
Falloff AttributeFalloffattrName of the falloff attribute to use for extrusion control.
Post SubdividePostsubdivideEnables additional subdivision pass after extrusion.
DepthIterationsNumber of post-subdivision iterations.
Crease WeightCreaseweightDetermines how much sharp edges in the geometry should be preserved.
Simple CoefficientsSimplecoeffsEnables simple coefficient computation when smoothing the interpolated points.
Max Number of Primitives per PointMaxprimsperpointMaximum number of primitives a point can be part of in the input geometry.
AngleAngleFor vertex normals, the threshold angle between faces above which the shared edge vertices don't share normals.
PAGECommon
BypassBypassPass through the first input to the output unchanged.
Free Extra GPU MemoryFreeextragpumemFree memory that has accumulated when output memory has grown and shrunk.
Input 0 POP Geometry
Output 0 POP POPX_out1