| Group | Group | If there are input groups, specifying a group name in this field will cause this POPX to act only upon the group specified. |
| Target Points Update POP | Pointsupdatepop | Reference to a POP node downstream in the network when Solver Mode is set to Advect. This reference will cause a feedback loop and re-injects the points next frame. |
| Do Falloff | Dofalloff | Enables falloff-based attenuation of filter effects. |
| Falloff Attribute | Falloffattr | Specifies which attribute to use for falloff values that attenuate filter intensity. |
| Position | Position | Applies filter smoothing to instance position. |
| Rotation | Rotation | Applies filter smoothing to instance rotation. |
| Scale | Scale | Applies filter smoothing to instance scale. |
| Other | Other | Enables filter smoothing for a custom float attribute. |
| Attribute (Float) | Attr | Specifies which float attribute to apply filter smoothing to when Other is enabled. |
| [+]Filter Type | Filtertype | Algorithm used to combine history buffer samples. Each type trades off smoothness, lag, and transient handling differently. |
| Effect | Effect | Blends between raw input (0) and fully filtered output (1). Intermediate values mix the two. |
| Filter Width (Seconds) | Width | History window size in seconds. Larger = smoother but more lag. Try 0.05-0.1s for light cleanup, 0.2-0.5s for strong smoothing. |
| Gaussian Sigma | Sigma | Bell curve spread as a fraction of filter width. Low (0.1-0.2) = subtle, minimal lag. High (0.4-0.5) = strong smoothing, more lag. Gaussian and Left Half Gaussian only. |
| Spike Tolerance | Spike | Max deviation before a sample is classified as a spike. Units match the attribute (world units for position, degrees for rotation). De-spike only. |
| Cutoff Frequency (Hz) | Cutoff | Minimum low-pass cutoff in Hz when the signal is stationary. Lower = heavier smoothing at rest. Try 1-5 Hz for tracking data. One Euro only. |
| Speed Coefficient | Speedcoeff | How aggressively the cutoff opens as the signal speeds up. 0 = always maximum smoothing. Higher (0.5-2.0) = less smoothing during fast movement. One Euro only. |
| Slope Cutoff Frequency (Hz) | Slopecutoff | Cutoff Hz for the internal speed estimator. Lower = smoother speed estimate, slower adaptation. Higher = faster response to motion onset. One Euro only. |
| Initialize | Initializepulse | Resets the filter history to initial conditions. |
| Start | Startpulse | Begins filtering from the current state. |
| Play | Play | Toggles filter playback on or off. |